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Aaran Burnett
Aaran Burnett
Senior VFX Artist
Newcastle, United Kingdom

Summary

Main Skills
- Visual Effects Done in Unity (Main Engine), Unreal (own Time) & Custom Realtime engines
- Substance Designer & Painter
- Photoshop Texture creation
- Embergen Sprite creation
- Houdini Simulations for RBD, Vellum, FLIP fluids etc
- Hard-surface modeling in Autodesk Maya & Organic sculpting in Zbrush
- UV mapping

Skills

Environment ModelingHard Surface ModelingLightingProp ModelingTexturingUV MappingGame DevelopmentPBR TexturingTexture BakingDeveloping detailed sculpting of high & low poly modelssoft surface modeling/ sculptingReal-Time VFX

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Cinema 4D
Cinema 4D
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Quixel Suite
Quixel Suite
CrazyBump
CrazyBump
PopcornFx
PopcornFx
am
am
EmberGen
EmberGen

Experience

  • Paranoia: Happiness is Mandatory at Black Shamrock
    Dublin
    November 2018 - June 2019

    - Creating environmental & weapon VFX for the game.

    - Creating of animated shaders for in-game 3D Assets & VFX

    - Rigging of no-character objects for VFX purposes.

    - Optimisation of 3D assets and VFX in-game

    -Provide accurate time estimates for tasks and meet production deadlines

    -Excellent work ethic with diligence in time keeping and focused attention to detail